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LEVEL DESIGN

GAME DESIGN

SYSTEM DESIGN

FEELING BLUE

A game about dealing with traumas through memories and matchmaking with various therapists who offer unique advice. Each level was designed around traversal through memories at different scales.

MISTBORN

A personal project I made to experience the world and the movement of Brandon Sanderson’s Mistborn books.

MISTBORN

A personal project I made to experience the world and the movement of Brandon Sanderson’s Mistborn books.

WULTHORN ACADEMY

Personal project started as a way of re-interpreting the idea of magic school. As a fan of Stardew Valley and other village sims, I always thought the same treatment could be done for a magic academy. Wulthorn is an RPG where the player has been invited to Wulthorn Academy, a magical university that has seen better centuries. The player will learn a variety of skills, foster relationships, and rebuild the school.
WORK
FEELING BLUE
WULTHORN ACADEMY
MISTBORN
ABOUT